

One of FFXIV’s big draws is the ability for you to play every Class and Job on a single character. Noncombat Jobs (Crafters and Gatherers) also do not have a Class to ‘upgrade’ from. Some Jobs don’t have a base Class because they were released later in one of the game’s expansions, so they don’t have that introductory Class phase. Just save your Gear Set with the Soulstone equipped and you’re good to go. If you ever find it unequipped, it will be in your Armory Chest, below the rings slot. There’s no reason to go back to being a Gladiator so don’t unequip your Soulstone. You’ll want to do this as soon as you reach level 30, and there’s also an MSQ requirement, where you need to have completed the level 20 quest ‘ Sylph Management‘. You still have all the same Gladiator skills you had before, you just now get to learn and use more skills, and continue on with quests about being a Paladin. Players often refer to this as your ‘soulstone’ or ‘jobstone’, and it allows you to learn additional skills and continue with a questline for that Job.įor example, if you start the game as the Gladiator Class, follow your Class Quests and you’ll eventually become a Paladin, which is a Job. At level 30, each Class’ questline will give you an item to equip called a ‘Soul Crystal’. What’s the Difference Between a Class and a Job?Ĭlasses only exist for combat below level 30, and then Jobs are basically upgrades of Classes. You can’t choose it to start, but you can pick it up once you’ve completed your first level 10 Class Quest. There’s also Rogue/Ninja, which is a Melee DPS in Limsa Lominsa. You get two Jobs for the effort of levelling one there, since they both earn Arcanist experience. Limsa Lominsa – Marauder/Warrior is a Tank, and Arcanist is a DPS Class that leads to two Jobs: Summoner (DPS) and Scholar (Healer). Gridania – Archer/Bard is a Ranged DPS, Lancer/Dragoon is a Melee DPS, and Conjurer/White Mage is a Healer Ul’dah – Gladiator/Paladin is a Tank, Thaumaturge/Black Mage is a Caster DPS, and Pugilist/Monk is a Melee DPS. Shorter if you don’t read or watch the story, obviously. Otherwise, it’ll probably take somewhere around an hour or so before you get to the point in the story where you meet up. If you want to interact with each other from the very first minute, pick classes that start in the same city.
#Queue times ffxiv full
You don’t need a full Light Party of 4 either you’ll just queue up for the duty with what you have and the game will match you up with other players to fill any missing spots in your party. Of course, you can still have up to two DPS players together and that would be fine, since there’s room for two in a Light Party.

So if you’re starting out with friends and you’re all new, try to pick Classes that are different Roles. These instanced duties have a ‘Light Party’ makeup of 1 Tank, 1 Healer, and 2 DPS. While the Main Scenario Quest (MSQ) does have a lot of solo duties you’ll have to do on your own, you and your friends will be able to enter dungeons and trials together regularly throughout the story. Make a Roegadyn Ninja, make a Lalafell Warrior there are no best or worst combinations so do whatever you like! I’m Starting With Friends, What Classes Complement Each Other? Unlike some other MMOs, there is no practical difference in stats between the difference race options, making the choice of character race based primarily on aesthetics or role play purposes. Which Race Should I Play As? What’s the Best Race/Class Combo? I’m going to give a bit of an overview into the Classes you’re presented at the start, and try to help direct you towards a job that sounds like it might click with you based on role, playstyle, and aesthetic. Part of the enjoyment of the game in my opinion is trying on different jobs and seeing what clicks and what doesn’t. Maybe they loved that Job in a previous Final Fantasy title, or maybe they’re attached to a specific aesthetic that makes them feel cool or powerful.Ī lot of people don’t start off with that connection, and that’s fine too. Some people come into the game knowing exactly which Job they want to play. Swing a sword around, shoot some arrows, cast a few spells that heal, cast a few that harm. Your character is the freaking Warrior of Light – they’re a natural talent and can pick up any weapon they like with deadly proficiency.
